Does anyone know if UASaplicationsMASTER V 7.0 has Quick Processing (optional) option. Version V6.X has it.
was answered in :
UASMaster Quick Processing Option - " black box / one stop " processing
Thomas Koch 25.11.2015 12:06
Sure there is the same option available in V7.0. The most interesting thing about that function is that the parameters/strategies for that quick processing option is taken from an options file in the installation directory. This means that you may even add / tweak the manner how that one-stop process is working. In fact you may create a "preview" strategy as well as a high precision strategy.
In addition, the quick processing mode is always saving intermediate results so any result stays available for editing purpose or review...
Can you tell us more about this "option file", please.
Because it is really a very interesting opportunity to create your own automatic strategy.
To be honest I can't find it in the installation directory.
Or may be it would be created after the first running of "quick processing"?
The options files (*.ops) are located in the installations directory (typically c:\programdata\trimble\uasmaster7\uas).
For quick processing new options files have to be created in the "Complete" subdirectory, e.g. for DSM computation, only, the "DSM" subdirectory would be appropriate. For tie point extraction, only, select the ops files in the "TPExtrAdj" dir.
note: never edit an existing options file! Only make copies of existing ones that may be edited. (Understand, that we cannot give any guarantee that customized parameter sets will actually work on your dataset, so it is important to know what you are doing!) - the following paragraph shows an explanation on some of the parameters - please leave the others unchanged as they have been tested to work best for the datasets!
The parameters that are most useful to change/tweak are:
[MultiMatchParameters] ----------> parameterset for extracting tie points
stopLevel=0 --------------->(0=original image resolution (max. quality, longest computation), 1=half resolution (basically faster, in some cases little less quality, might also be advantageous for very small GSD or very homogeneous textures)
[DSMParameters] -----------> parameterset for point cloud generation
terrainType=2 -------------> 2=mountainous, 1=undulating, 0=flat
stopLevel=0 ------------> (0=original image resolution (max. quality, longest computation), 1=half resolution (basically faster, in some cases little less quality, might also be advantageous for very small GSD or very homogeneous textures, creates a point cloud with less density)
optimize=0 ----------------> 0=optimized for computation speed, 1=balanced computation, 2=optimized for maximum quality (parameter sets the strategy for point cloud generation including the number of overlapping images that are used for processing)
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