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OpenGL 3.2 error for point clouds

Question asked by Robert Hoy on Aug 12, 2020
Latest reply on Aug 17, 2020 by Joe Blecha

Today I'm getting a OpenGL 3.2 error for point clouds. The only difference from yesterday, when I had no error, is that I'm working in my company's office instead of at home.  I have a standalone graphics card which appears to be working, I've updated the Sentiel Hasp, updated graphics driver, laptop drivers, changed the scaling of the screen I'm using, all without getting rid of the error.  Any ideas?