I am building a surface with tight curves along the curb and gutter. TBC is inferring triangulation point between my actual shots, which is fine if I can control the amount of interpolation and number of triangles. I have tried playing with the Breakline Approximation Parameters and Surface Creation Defaults in the project settings but I am unable to get the surface “weeding” (as it is called in Inroads) to fit my needs. Terramodel would not do the weeding. Has anyone had this issue and solved it?