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copy - paste between tbc projects

  • 1.  copy - paste between tbc projects

    Posted 08-10-2022 07:36
    Is there an easy way to copy objects like lines in one project and paste it in another.

    Now i export and import.....

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    Geir Nylund
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  • 2.  RE: copy - paste between tbc projects

    Posted 08-10-2022 09:33
    There is a TML for that (macro) and it works great. But you'll need to purchase 3rd party code from Rockpile Solutions which I highly recommend.  https://rockpilesolutions.com/

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    Richard Tyndall
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  • 3.  RE: copy - paste between tbc projects

    Posted 08-29-2022 14:13
    We have a similar challenge. We frequently need to copy items out of TBC and paste them into AutoCAD with the same coordinates. Our workaround is similar to yours. We export them to .dwg as a temporary file, then insert that as an exploded block into AutoCAD. It's a hassle.

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    Bob Epstein
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  • 4.  RE: copy - paste between tbc projects

    Posted 08-29-2022 19:18

    What about "Reference File"?

    You can have multiple other VCE as a snap able background. 



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    Marian
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  • 5.  RE: copy - paste between tbc projects

    Posted 08-30-2022 07:52
    we do the same. export dwg when we are exporting points at the end of processing. i never thought that a simple copy paste would simplify that step.

    but this leads my mind down a different path. i would love to see tbc as an add on to cad. we mostly use carlson with oem autocad. but actually don t often use a lot of the carlson features(never process data with the carlson any more). but it is simple and has few glitches, and great for drafting(some of the carlson tools are also invaluable). but i could see having the same idea with tbc. full autocad base with tbc processing and special features on top. 

    i know tbc has tried to make some things more like autocad, but when i try them it seems glitchy and not as fast as autocad(snaps, layering, simple commands like drawing lines). certainly there is my lack of learning as well. other things i mostly love in tbc(like quickly making surfaces and the 3d window). 

    i know this has come up in other posts but i thought i would give my thoughts here.

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    ian bissonnette
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